Game Ai Pro 360 : Guide to movement and pathfinding [edited] by Steve Rabin.
Publication details: Boca Raton CRC Press 2020Description: xviii, 296 pages. ill. 23 cmISBN: 9780367151133Subject(s): Computer games -- Programming | Computer animation | Video games -- DesignLOC classification: QA76.76.C672 | G332285 2020Summary: "Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
BOOK | UNIMY PJ Library | TB | QA76.76.C672 G332285 2020 (Browse shelf (Opens below)) | Available | 102852 |
Total holds: 0
Includes bibliographical references.
"Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"
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