Game Ai Pro 360 : (Record no. 12405)
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020 ## - | |
---|---|
-- | 9780367151133 |
040 ## - | |
-- | Unimy |
-- | eng |
050 ## - | |
-- | QA76.76.C672 |
-- | G332285 2020 |
100 ## - | |
-- | Steve Rabin |
245 ## - | |
-- | Game Ai Pro 360 : |
-- | Guide to movement and pathfinding |
-- | [edited] by Steve Rabin. |
260 ## - | |
-- | CRC Press |
-- | 2020 |
-- | Boca Raton |
300 ## - | |
-- | xviii, 296 pages. |
-- | ill. |
-- | 23 cm |
504 ## - | |
-- | Includes bibliographical references. |
520 ## - | |
-- | "Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations" |
650 ## - | |
-- | Computer games |
-- | Programming. |
650 ## - | |
-- | Computer animation. |
650 ## - | |
-- | Video games |
-- | Design. |
700 ## - | |
-- | Rabin, Steve, |
-- | editor. |
942 ## - | |
-- | lcc |
-- | BK |
999 ## - | |
-- | 12405 |
-- | 12405 |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Cost, normal purchase price | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
UNIMY | UNIMY | PJ Library | 09/06/2021 | 4 | 708.00 | QA76.76.C672 G332285 2020 | 102852 | 09/06/2021 | 708.00 | 09/06/2021 | BOOK |