Game Ai Pro 360 : Guide to movement and pathfinding [edited] by Steve Rabin.

By: Steve RabinContributor(s): Rabin, Steve [editor.]Publication details: Boca Raton CRC Press 2020Description: xviii, 296 pages. ill. 23 cmISBN: 9780367151133Subject(s): Computer games -- Programming | Computer animation | Video games -- DesignLOC classification: QA76.76.C672 | G332285 2020Summary: "Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"
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Item type Current library Collection Call number Status Date due Barcode Item holds
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PJ Library
TB QA76.76.C672 G332285 2020 (Browse shelf (Opens below)) Available 102852
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Includes bibliographical references.

"Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"

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