000 01441nam a2200373 a 4500
001 EBC1126732
003 MiAaPQ
005 20240120134527.0
006 m o d |
007 cr cn|||||||||
008 110518s2011 enka s 001 0 eng d
020 _z9781849512923
020 _a9781849512930 (electronic bk.)
035 _a(MiAaPQ)EBC1126732
035 _a(Au-PeEL)EBL1126732
035 _a(CaPaEBR)ebr10467629
035 _a(CaONFJC)MIL337668
035 _a(OCoLC)828793015
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aGV1469.15
_b.L36 2011
100 1 _aLang, Christophe.
245 1 0 _aPanda3D 1.7 game developer's cookbook
_h[electronic resource] :
_bover 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
_cChristoph Lang.
260 _aBirmingham U.K. :
_bPackt Open Source,
_c2011.
300 _aiv, 322 p. :
_bill. (some col.)
500 _a"Quick answers to common problems"--Cover.
500 _aIncludes index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aElectronic games.
650 0 _aElectronic games
_xDesign.
650 0 _aThree-dimensional display systems.
655 4 _aElectronic books.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1126732
_zClick to View
999 _c91707
_d91707