000 | 03036nam a2200433 a 4500 | ||
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001 | EBC1016076 | ||
003 | MiAaPQ | ||
005 | 20240120133936.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 120223s2013 nyua sb 001 0 eng d | ||
010 | _z 2012007691 | ||
020 | _z9780415898409 (pb) | ||
020 | _z9780415898393 | ||
020 | _a9780203100134 (electronic bk.) | ||
035 | _a(MiAaPQ)EBC1016076 | ||
035 | _a(Au-PeEL)EBL1016076 | ||
035 | _a(CaPaEBR)ebr10596212 | ||
035 | _a(CaONFJC)MIL389870 | ||
035 | _a(OCoLC)810077895 | ||
040 |
_aMiAaPQ _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aNA2710 _b.F58 2013 |
|
082 | 0 | 4 |
_a720.28/4 _223 |
100 | 1 | _aForget, Thomas. | |
245 | 1 | 4 |
_aThe construction of drawings and movies _h[electronic resource] : _bnew models for architectural design and analysis / _cThomas Forget. |
260 |
_aNew York : _bRoutledge, _c2013. |
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300 |
_axi, 259 p. : _bill. |
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504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aIntroduction: Analytical & Pictorial Imagery -- Logics of Construction. The Demystification of Linear Perspective -- The Making of a Movie -- Matters of History. The Non-linear Progression of Linear Perspective -- The Extents and Limits of Architecture-Cinema -- Indeterminate Projections. Architectural Drawings -- Architectural Movies -- Epilogue: The Reflexivity of Architecture and Projection. | |
520 |
_a"Here, clearly demonstrated, are principles for constructing linear perspective drawings and experimental works of cinema that will help you use digital tools in the design studio. As an architect, your drawings need to examine how parts or spaces connect and relate in abstract, or analytical ways. These approaches to drawing and modeling will let you see the information that analytical graphics show. And you'll learn to use film in the same way. Author Thomas Forget explains how to construct linear perspective drawings and illustrates experimental movie-making strategies. By combining these two methods you can analyze and improve your drawings and increase your graphic literacy. He includes case studies of recent drawing, movie-making, and architecture created by practicing architects, such as Mies van der Rohe and Lewis Tsurumaki Lewis; by filmmakers, such as William Whyte and Thom Andersen; and by students, to show you the best of what's been done. And he presents the theory behind how to represent buildings that will inspire and get you thinking"-- _cProvided by publisher. |
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533 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aPerspective. | |
650 | 0 |
_aArchitectural drawing _xTechnique. |
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650 | 0 |
_aArchitectural drawing _xData processing. |
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650 | 0 |
_aExperimental films _xProduction and direction. |
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655 | 4 | _aElectronic books. | |
710 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1016076 _zClick to View |
999 |
_c84218 _d84218 |