000 | 01317nam a2200349 a 4500 | ||
---|---|---|---|
001 | EBC951567 | ||
003 | MiAaPQ | ||
005 | 20240120133648.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 101206s2010 enka s 001 0 eng d | ||
020 | _z9781849690669 | ||
020 | _a9781849690676 (electronic bk.) | ||
035 | _a(MiAaPQ)EBC951567 | ||
035 | _a(Au-PeEL)EBL951567 | ||
035 | _a(CaPaEBR)ebr10428640 | ||
035 | _a(CaONFJC)MIL281935 | ||
035 | _a(OCoLC)798535637 | ||
040 |
_aMiAaPQ _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aQA76.76.C672 _bJ34 2010 |
|
100 | 1 | _aJaegers, Kurt. | |
245 | 1 | 0 |
_aXna 4.0 game development by example _h[electronic resource] : _bbeginner's guide : create exciting games with Microsoft XNA 4.0 / _cKurt Jaegers. |
260 |
_aBirmingham [U.K.] : _bPackt Pub., _c2010. |
||
300 |
_aix, 407 p. : _bill. (chiefly col.) |
||
500 | _aIncludes index. | ||
533 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
630 | 0 | 0 | _aMicrosoft XNA (Computer file) |
650 | 0 |
_aComputer games _xProgramming. |
|
655 | 4 | _aElectronic books. | |
710 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=951567 _zClick to View |
999 |
_c80560 _d80560 |