000 01317nam a2200349 a 4500
001 EBC951567
003 MiAaPQ
005 20240120133648.0
006 m o d |
007 cr cn|||||||||
008 101206s2010 enka s 001 0 eng d
020 _z9781849690669
020 _a9781849690676 (electronic bk.)
035 _a(MiAaPQ)EBC951567
035 _a(Au-PeEL)EBL951567
035 _a(CaPaEBR)ebr10428640
035 _a(CaONFJC)MIL281935
035 _a(OCoLC)798535637
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.76.C672
_bJ34 2010
100 1 _aJaegers, Kurt.
245 1 0 _aXna 4.0 game development by example
_h[electronic resource] :
_bbeginner's guide : create exciting games with Microsoft XNA 4.0 /
_cKurt Jaegers.
260 _aBirmingham [U.K.] :
_bPackt Pub.,
_c2010.
300 _aix, 407 p. :
_bill. (chiefly col.)
500 _aIncludes index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
630 0 0 _aMicrosoft XNA (Computer file)
650 0 _aComputer games
_xProgramming.
655 4 _aElectronic books.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=951567
_zClick to View
999 _c80560
_d80560