000 01340nam a2200361 a 4500
001 EBC948499
003 MiAaPQ
005 20240120133636.0
006 m o d |
007 cr cn|||||||||
008 110722s2011 enka s 001 0 eng d
020 _z9781849691062
020 _a9781849691079 (electronic bk.)
035 _a(MiAaPQ)EBC948499
035 _a(Au-PeEL)EBL948499
035 _a(CaPaEBR)ebr10482251
035 _a(CaONFJC)MIL334967
035 _a(OCoLC)797917420
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aHD9993.E452
_bT73 2011
100 1 _aTracy, Dan.
245 1 0 _aCryENGINE 3 cookbook
_h[electronic resource] :
_bover 90 recipes written by Crytek developers for creating third-generation real-time games /
_cDan Tracy, Sean Tracy.
260 _aBirmingham, U.K. :
_bPackt Pub.,
_c2011.
300 _aiv, 311 p. :
_bill. (some col.)
500 _aIncludes index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
610 2 0 _aCrytek (Firm)
650 0 _aElectronic games
_xDesign.
655 4 _aElectronic books.
700 1 _aTracy, Sean.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=948499
_zClick to View
999 _c80320
_d80320