000 | 01539nam a2200385 a 4500 | ||
---|---|---|---|
001 | EBC881251 | ||
003 | MiAaPQ | ||
005 | 20240120133354.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 120627s2012 caua sb 000 0 eng d | ||
020 | _z9781608456499 | ||
020 | _z9781608456505 (e-book) | ||
035 | _a(MiAaPQ)EBC881251 | ||
035 | _a(Au-PeEL)EBL881251 | ||
035 | _a(CaPaEBR)ebr10570924 | ||
035 | _a(OCoLC)779496491 | ||
040 |
_aMiAaPQ _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aQA76.9.H85 _bS86 2012 |
|
100 | 1 | _aSundstedt, Veronica. | |
245 | 1 | 0 |
_aGazing at games _h[electronic resource] : _ban introduction to eye tracking control / _cVeronica Sundstedt. |
260 |
_a[San Rafael, Calif.?] : _bMorgan & Claypool Publishers, _c2012. |
||
300 |
_axvii, 95 p. : _bill. (some col.). |
||
490 | 1 |
_aSynthesis lectures on computer graphics and animation, _x1933-8996 ; _vlecture #14 |
|
504 | _aIncludes bibliographical references. | ||
533 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aHuman-computer interaction. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aVisual perception. | |
650 | 0 |
_aEye _xMovements _xPhotographic measurements. |
|
655 | 4 | _aElectronic books. | |
710 | 2 | _aProQuest (Firm) | |
830 | 0 |
_aSynthesis lectures in computer graphics and animation ; _v#14. |
|
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=881251 _zClick to View |
999 |
_c76685 _d76685 |