000 01917nam a2200469 i 4500
001 EBC5140766
003 MiAaPQ
005 20240123174215.0
006 m o d |
007 cr cnu||||||||
008 180712s2015 nyua o 000 0 eng|d
020 _a9781499490176
_q(electronic bk.)
035 _a(MiAaPQ)EBC5140766
035 _a(Au-PeEL)EBL5140766
035 _a(CaPaEBR)ebr11561748
035 _a(CaONFJC)MIL689100
035 _a(OCoLC)901215333
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.27
_b.H37 2015
082 0 _a004.07
_223
100 1 _aHarris, Christopher,
_eauthor.
245 1 0 _aTeaching programming concepts through play /
_cChristopher Harris and Patricia Harris, Ph.D. ; with Brian Mayer.
250 _aFirst edition.
264 1 _aNew York, NY :
_bThe Rosen Publishing Group, Incorporated,
_c2015.
300 _a1 online resource (90 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
490 1 _aTeaching through games
490 0 _aRosen classroom professional resources
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed July 12, 2018).
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer programming
_xStudy and teaching.
650 0 _aComputer science
_xStudy and teaching (Secondary)
_xActivity programs.
650 0 _aTeaching
_xAids and devices.
655 4 _aElectronic books.
700 1 _aHarris, Patricia,
_eauthor.
700 1 _aMayer, Brian,
_eauthor.
797 2 _aProQuest (Firm)
800 1 _aHarris, Christopher,
_d1977-
_tTeaching through games.
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=5140766
_zClick to View
999 _c300652
_d300652