000 | 02036nam a2200457 i 4500 | ||
---|---|---|---|
001 | EBC3564813 | ||
003 | MiAaPQ | ||
005 | 20240121063237.0 | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 150918t20152015enka o 001 0 eng d | ||
020 | _z9781785281440 | ||
020 | _a9781785288845 (e-book) | ||
035 | _a(MiAaPQ)EBC3564813 | ||
035 | _a(Au-PeEL)EBL3564813 | ||
035 | _a(CaPaEBR)ebr11095100 | ||
035 | _a(CaONFJC)MIL825974 | ||
035 | _a(OCoLC)922580647 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aQA76.76.C672 _b.C665 2015 |
|
082 | 0 |
_a794.81536 _223 |
|
100 | 1 |
_aCook, James, _eauthor. |
|
245 | 1 | 0 |
_aLibGDX game development by example : _blearn how to create your very own game using the LibGDX cross-platform framework / _cJames Cook. |
264 | 1 |
_aBirmingham, England ; _aMumbai, India : _bPackt Publishing, _c2015. |
|
264 | 4 | _c2015 | |
300 |
_a1 online resource (280 pages) : _bcolor illustrations. |
||
336 |
_atext _2rdacontent |
||
337 |
_acomputer _2rdamedia |
||
338 |
_aonline resource _2rdacarrier |
||
490 | 1 | _aCommunity Experience Distilled | |
500 | _aIncludes index. | ||
588 | _aDescription based on online resource; title from PDF title page (ebrary, viewed September 18, 2015). | ||
590 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2016. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aCook, James. _tLibGDX game development by example : learn how to create your very own game using the LibGDX cross-platform framework. _dBirmingham, England ; Mumbai, India : Packt Publishing, c2015 _hix, 260 pages _kCommunity experience distilled. _z9781785281440 |
797 | 2 | _aProQuest (Firm) | |
830 | 0 | _aCommunity experience distilled. | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=3564813 _zClick to View |
999 |
_c234063 _d234064 |