000 | 01472nam a2200397Ia 4500 | ||
---|---|---|---|
001 | EBC241672 | ||
003 | MiAaPQ | ||
005 | 20240120125922.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 930112s1993 nyua sb 001 0 eng d | ||
010 | _z 93012061 | ||
020 | _z0195073592 | ||
035 | _a(MiAaPQ)EBC241672 | ||
035 | _a(Au-PeEL)EBL241672 | ||
035 | _a(CaPaEBR)ebr10087201 | ||
035 | _a(OCoLC)475957792 | ||
040 |
_aMiAaPQ _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aTA166 _b.B32 1993 |
|
082 | 0 | 4 |
_a620.8/2 _220 |
100 | 1 | _aBadler, Norman I. | |
245 | 1 | 0 |
_aSimulating humans _h[electronic resource] : _bcomputer graphics animation and control / _cNorman I. Badler, Cary B. Phillips, Bonnie Lynn Webber. |
260 |
_aNew York : _bOxford University Press, _c1993. |
||
300 |
_axiii, 270 p. : _bill. |
||
504 | _aIncludes bibliographical references (p. 249-266) and index. | ||
533 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aHuman engineering. | |
650 | 0 | _aVirtual reality. | |
650 | 0 |
_aHuman body _xComputer simulation. |
|
650 | 0 |
_aHuman mechanics _xComputer simulation. |
|
655 | 4 | _aElectronic books. | |
700 | 1 | _aPhillips, Cary B. | |
700 | 1 | _aWebber, Bonnie Lynn. | |
710 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=241672 _zClick to View |
999 |
_c22525 _d22525 |