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001 EBC3339299
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006 m o d |
007 cr cn|||||||||
008 100920s2011 maua sb 001 0 eng d
010 _z 2010038384
020 _z9780262015462
020 _z0262015463
035 _a(MiAaPQ)EBC3339299
035 _a(Au-PeEL)EBL3339299
035 _a(CaPaEBR)ebr10502102
035 _a(CaONFJC)MIL330270
035 _a(OCoLC)756496949
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aGV1469.34.P79
_bC35 2011
100 1 _aCalleja, Gordon.
245 1 0 _aIn-game
_h[electronic resource] :
_bfrom immersion to incorporation /
_cGordon Calleja.
260 _aCambridge, MA :
_bMIT Press,
_cc2011.
300 _a224 p. :
_bill.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aVideo gamers
_xPsychology.
650 0 _aVirtual reality
_xPsychological aspects.
655 4 _aElectronic books.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=3339299
_zClick to View
999 _c198036
_d198036