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001 EBC1611831
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006 m o d |
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008 140412t20142014enk o 001 0 eng d
020 _z9781849693424
020 _a9781849693431
_q(electronic bk.)
035 _a(MiAaPQ)EBC1611831
035 _a(Au-PeEL)EBL1611831
035 _a(CaPaEBR)ebr10854999
035 _a(CaONFJC)MIL585818
035 _a(OCoLC)875641120
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.76.C672
_b.H67 2014
082 0 _a794.81526
_223
100 1 _aHorachek, David,
_eauthor.
245 1 0 _aCreating e-Learning games with unity :
_bdevelop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques /
_cDavid Horachek.
264 1 _aBirmingham, England :
_bPackt Publishing,
_c2014.
264 4 _c2014
300 _a1 online resource (246 pages)
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
500 _aIncludes index.
500 _a"Community Experience Distilled" --Cover.
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed April 7, 2014).
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer games
_xProgramming.
655 4 _aElectronic books.
776 0 8 _iPrint version:
_aHorachek, David.
_tCreating e-Learning games with unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques.
_dBirmingham, England : Packt Publishing, c2014
_h228 pages
_z9781849693424
797 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1611831
_zClick to View
999 _c108548
_d108548