000 01752nam a2200433 i 4500
001 EBC1611825
003 MiAaPQ
005 20240120154956.0
006 m o d |
007 cr cnu||||||||
008 140425s2014 enka o 001 0 eng|d
020 _z9781783550258
020 _a9781783550265
_q(electronic bk.)
035 _a(MiAaPQ)EBC1611825
035 _a(Au-PeEL)EBL1611825
035 _a(CaPaEBR)ebr10860311
035 _a(CaONFJC)MIL595274
035 _a(OCoLC)877038817
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.76.C672
_bG86 2014
100 1 _aGundlach, Sascha,
_eauthor.
245 1 0 _aMastering CryENGINE :
_buse CryENGINE at a professional level and master the engine's features to build AAA quality games /
_cSascha Gundlach, Michelle K. Martin.
264 1 _aBirmingham :
_bPackt Publishing,
_c2014.
300 _a1 online resource (278 pages) :
_billustrations (some color).
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
490 1 _aCommunity experience distilled
500 _aIncludes index.
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed April 25, 2014).
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aOpen source software.
655 4 _aElectronic books.
700 1 _aMartin, Michelle K.,
_eauthor.
797 2 _aProQuest (Firm)
830 0 _aCommunity experience distilled.
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1611825
_zClick to View
999 _c108547
_d108547