000 01592nam a22004331i 4500
001 EBC1569494
003 MiAaPQ
005 20240120152104.0
006 m o d |
007 cr cnu||||||||
008 131128s2013 enk ob 001 0 eng d
020 _z9781849692984
020 _a9781849692991
_q(electronic bk.)
035 _a(MiAaPQ)EBC1569494
035 _a(Au-PeEL)EBL1569494
035 _a(CaPaEBR)ebr10810989
035 _a(CaONFJC)MIL547330
035 _a(OCoLC)864382001
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.76.C672
_bS384 2013
082 0 _a794.8151
_222
100 1 _aScolastici, Claudio.
245 1 0 _aMobile game design essentials /
_cCharles Scolastici.
264 1 _aBirmingham :
_bPackt Publishing,
_c2013.
300 _a1 online resource (358 pages)
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed December 20, 2013).
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
650 0 _aMobile games.
655 4 _aElectronic books.
700 1 _aNolte, David.
797 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1569494
_zClick to View
999 _c105288
_d105288