000 | 01891nam a2200469 i 4500 | ||
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001 | EBC1495789 | ||
003 | MiAaPQ | ||
005 | 20240120150637.0 | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 160429t20142014enka ob 000 0 eng d | ||
020 | _z9781466582521 | ||
020 | _a9781466582538 (e-book) | ||
035 | _a(MiAaPQ)EBC1495789 | ||
035 | _a(Au-PeEL)EBL1495789 | ||
035 | _a(CaPaEBR)ebr11166702 | ||
035 | _a(OCoLC)908078109 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aT385 _b.F455 2014 |
|
082 | 0 |
_a006.693 _223 |
|
100 | 1 |
_aFerguson, R. Stuart, _eauthor. |
|
245 | 1 | 0 |
_aPractical algorithms for 3D computer graphics / _cR. Stuart Ferguson. |
250 | _aSecond edition. | ||
264 | 1 |
_aBoca Raton, Florida ; _aLondon, [England] ; _aNew York : _bCRC Press, _c2014. |
|
264 | 4 | _c2014 | |
300 |
_a1 online resource (517 pages) : _billustrations |
||
336 |
_atext _2rdacontent |
||
337 |
_acomputer _2rdamedia |
||
338 |
_aonline resource _2rdacarrier |
||
500 | _a"An A. K. Peters Book." | ||
504 | _aIncludes bibliographical references. | ||
588 | _aDescription based on print version record. | ||
590 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2016. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aComputer graphics. | |
650 | 0 | _aComputer animation. | |
650 | 0 | _aComputer algorithms. | |
650 | 0 | _aThree-dimensional display systems. | |
655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aFerguson, R. Stuart. _tPractical algorithms for 3D computer graphics. _bSecond edition. _dBoca Raton, Florida ; London, [England] ; New York : CRC Press, c2014 _hxi, 503 pages _z9781466582521 _w2013045580 |
797 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/bacm-ebooks/detail.action?docID=1495789 _zClick to View |
999 |
_c103783 _d103783 |