Your search returned 20 results.

Not what you expected? Check for suggestions
Sort
Results
Unity 3D game development by example beginner's guide a seat-of-your-pants manual for building fun, groovy little games quickly Ryan Henson Creighton.

by Creighton, R. H.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Birmingham Packt Pub., c Availability: Items available for loan: UNIMY (1) Call number: 794.81526 CRE.

Synthetic worlds [electronic resource] : the business and culture of online games / Edward Castronova.

by Castronova, Edward | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Chicago : University of Chicago Press, c2005Online access: Click to View Availability: No items available.

Flash multiplayer virtual worlds [electronic resource] : build Immersive, full featured interactive worlds for games, online communities, and more / Makzan.

by Makzan | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Birmingham, U.K. : Packt, 2010Online access: Click to View Availability: No items available.

Online gaming in context [electronic resource] : the social and cultural significance of online games / edited by Garry Crawford, Victoria K. Gosling and Ben Light.

by Crawford, Garry | Gosling, Victoria K | Light, Ben | ProQuest (Firm).

Series: Routledge advances in sociology ; 56Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Abingdon, Oxon ; New York : Routledge, 2011Online access: Click to View Availability: No items available.

jQuery game development essentials [electronic resource] : learn how to make fun and addictive multi-platform games using jQuery / Selim Arsever.

by Arsever, Selim | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Birmingham, England : Packt Publishing, c2013Online access: Click to View Availability: No items available.

Making school a game worth playing : digital games in the classroom / Ryan Schaaf, Nicky Mohan ; introduction by Jason Ohler ; proofreader, Rae-Ann Goodwin ; interior design, Ross Crockett.

by Schaaf, Ryan [author.] | Mohan, Nicky [author.] | Ohler, Jason [author of introduction, etc.] | Goodwin, Rae-Ann [proofreader.] | Crockett, Ross [designer.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Thousand Oaks, California : Corwin, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Play between worlds [electronic resource] : exploring online game culture / T.L. Taylor.

by Taylor, T. L | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2006Online access: Click to View Availability: No items available.

Play between worlds [electronic resource] : exploring online game culture / T.L. Taylor.

by Taylor, T. L | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2006Online access: Click to View Availability: No items available.

Korea's online gaming empire [electronic resource] / Dal Yong Jin.

by Jin, Dal Yong, 1964- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2010Online access: Click to View Availability: No items available.

Korea's online gaming empire [electronic resource] / Dal Yong Jin.

by Jin, Dal Yong, 1964- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2010Online access: Click to View Availability: No items available.

Communities of play [electronic resource] : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Artemesia.

by Pearce, Celia | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2009Online access: Click to View Availability: No items available.

Communities of play [electronic resource] : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Artemesia.

by Pearce, Celia | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2009Online access: Click to View Availability: No items available.

Literary gaming / Astrid Ensslin.

by Ensslin, Astrid [author.].

Material type: Text Text; Format: available online remote; Literary form: Fiction Publisher: Cambridge, Massachusetts : The MIT Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Literary gaming / Astrid Ensslin.

by Ensslin, Astrid [author.].

Material type: Text Text; Format: available online remote; Literary form: Fiction Publisher: Cambridge, Massachusetts : The MIT Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Raising the stakes [electronic resource] : e-sports and the professionalization of computer gaming / T.L. Taylor.

by Taylor, T. L | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2012Online access: Click to View Availability: No items available.

Raising the stakes [electronic resource] : e-sports and the professionalization of computer gaming / T.L. Taylor.

by Taylor, T. L | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2012Online access: Click to View Availability: No items available.

Gamification with Moodle : use game elements in Moodle courses to build learner resilience and motivation / Natalie Denmeade.

by Denmeade, Natalie [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham [United Kingdom] : Packt Publishing, 2015Online access: Click to View Availability: No items available.

Gamification with Moodle : use game elements in Moodle courses to build learner resilience and motivation / Natalie Denmeade.

by Denmeade, Natalie [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham [United Kingdom] : Packt Publishing, 2015Online access: Click to View Availability: No items available.

A world of excesses : online games and excessive playing / Faltin Karlsen, the Norwegian School of InformationTechnology, Norway.

by Karlsen, Faltin [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London, [England] ; New York, New York : Routledge, 2016Copyright date: 2013Online access: Click to View Availability: No items available.

A world of excesses : online games and excessive playing / Faltin Karlsen, the Norwegian School of InformationTechnology, Norway.

by Karlsen, Faltin [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London, [England] ; New York, New York : Routledge, 2016Copyright date: 2013Online access: Click to View Availability: No items available.

Pages