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Computer games [electronic resource] : learning objectives, cognitive performance and effects on development / Agustin Soria and Julian Maldonado, editors.

by Soria, Agustin, 1954- | Maldonado, Julian | ProQuest (Firm).

Series: Computer science, technology and applications seriesMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: New York : Nova Science Publisher's, c2010Online access: Click to View Availability: No items available.

The video game industry [electronic resource] : formation, present state, and future / edited by Peter Zackariasson and Timothy L. Wilson.

by Zackariasson, Peter, 1972- | Wilson, Timothy L | ProQuest (Firm).

Series: Routledge studies in innovation, organization and technology ; 24.Edition: 1st ed.Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: New York : Routledge, 2012Online access: Click to View Availability: No items available.

The video game industry [electronic resource] : formation, present state, and future / edited by Peter Zackariasson and Timothy L. Wilson.

by Zackariasson, Peter, 1972- | Wilson, Timothy L | ProQuest (Firm).

Series: Routledge studies in innovation, organization and technology ; 24.Edition: 1st ed.Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: New York : Routledge, 2012Online access: Click to View Availability: No items available.

Learning by playing : frontiers of video gaming in education / edited by Fran C. Blumberg.

by Blumberg, Fran C | Blumberg, Fran.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Oxford, [England] ; New York, New York : Oxford University Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Learning by playing : frontiers of video gaming in education / edited by Fran C. Blumberg.

by Blumberg, Fran C | Blumberg, Fran.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Oxford, [England] ; New York, New York : Oxford University Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Postsecondary play : the role of games and social media in higher education / edited by William G. Tierney [and three others].

by Tierney, William G [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Baltimore, Maryland : Johns Hopkins University Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Postsecondary play : the role of games and social media in higher education / edited by William G. Tierney [and three others].

by Tierney, William G [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Baltimore, Maryland : Johns Hopkins University Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Persuasive games [electronic resource] : the expressive power of videogames / Ian Bogost.

by Bogost, Ian | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2007Online access: Click to View Availability: No items available.

Persuasive games [electronic resource] : the expressive power of videogames / Ian Bogost.

by Bogost, Ian | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2007Online access: Click to View Availability: No items available.

Cheating [electronic resource] : gaining advantage in videogames / Mia Consalvo.

by Consalvo, Mia, 1969- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2007Online access: Click to View Availability: No items available.

Cheating [electronic resource] : gaining advantage in videogames / Mia Consalvo.

by Consalvo, Mia, 1969- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2007Online access: Click to View Availability: No items available.

In-game [electronic resource] : from immersion to incorporation / Gordon Calleja.

by Calleja, Gordon | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2011Online access: Click to View Availability: No items available.

In-game [electronic resource] : from immersion to incorporation / Gordon Calleja.

by Calleja, Gordon | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2011Online access: Click to View Availability: No items available.

Newsgames [electronic resource] : journalism at play / Ian Bogost, Simon Ferrari, and Bobby Schweizer.

by Bogost, Ian | Ferrari, Simon | Schweizer, Bobby | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2010Online access: Click to View Availability: No items available.

Newsgames [electronic resource] : journalism at play / Ian Bogost, Simon Ferrari, and Bobby Schweizer.

by Bogost, Ian | Ferrari, Simon | Schweizer, Bobby | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2010Online access: Click to View Availability: No items available.

Korea's online gaming empire [electronic resource] / Dal Yong Jin.

by Jin, Dal Yong, 1964- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2010Online access: Click to View Availability: No items available.

Korea's online gaming empire [electronic resource] / Dal Yong Jin.

by Jin, Dal Yong, 1964- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, c2010Online access: Click to View Availability: No items available.

A casual revolution [electronic resource] : reinventing video games and their players / Jesper Juul.

by Juul, Jesper, 1970- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, 2009Online access: Click to View Availability: No items available.

A casual revolution [electronic resource] : reinventing video games and their players / Jesper Juul.

by Juul, Jesper, 1970- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, MA : MIT Press, 2009Online access: Click to View Availability: No items available.

The ethics of computer games [electronic resource] / Miguel Sicart.

by Sicart, Miguel, 1978- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2009Online access: Click to View Availability: No items available.

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