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Construct 2 game development by example / John Bura.

by Bura, John [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette.

by Thompson, Jason C [editor.] | Ouellette, Marc A [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Newcastle upon Tyne : Cambridge Scholars Publishing, 2013Online access: Click to View Availability: No items available.

Race, gender, and deviance in Xbox live : theoretical perspectives from the virtual margins / Kishonna L. Gray.

by Gray, Kishonna L [author.].

Series: Theoretical criminology seriesMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Oxfordshire, England ; New York : Routledge, 2015Copyright date: 2014Online access: Click to View Availability: No items available.

Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates.

by Brookey, Robert Alan, 1959- [editor.] | Oates, Thomas Patrick [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Bloomington : Indiana University Press, [2015]Copyright date: 2015Online access: Click to View Availability: No items available.

Videogames and education [electronic resource] / Harry J. Brown.

by Brown, Harry J. (Harry John), 1972- | ProQuest (Firm).

Series: History, humanities, and new technologyMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Armonk, N.Y. : M.E. Sharpe, c2008Other title: Video games and education.Online access: Click to View Availability: No items available.

Gaming at the edge : sexuality and gender at the margins of gamer culture / Adrienne Shaw.

by Shaw, Adrienne, 1983- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Minneapolis, Minnesota ; London, England : University of Minnesota Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Gaming at the edge : sexuality and gender at the margins of gamer culture / Adrienne Shaw.

by Shaw, Adrienne, 1983- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Minneapolis, Minnesota ; London, England : University of Minnesota Press, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 / Aryadi Subagio.

by Subagio, Aryadi [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 / Aryadi Subagio.

by Subagio, Aryadi [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D / Ben Trengrove.

by Trengrove, Ben [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D / Ben Trengrove.

by Trengrove, Ben [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

Playful identities : the ludification of digital media cultures / edited by Valerie Frissen [and four others] ; cover design, Suzan Beijer.

by Frissen, Valerie [editor.] | Beijer, Suzan [cover designer.].

Series: MediaMattersMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Amsterdam, [Netherlands] : Amsterdam University Press, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

Playful identities : the ludification of digital media cultures / edited by Valerie Frissen [and four others] ; cover design, Suzan Beijer.

by Frissen, Valerie [editor.] | Beijer, Suzan [cover designer.].

Series: MediaMattersMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Amsterdam, [Netherlands] : Amsterdam University Press, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy.

by Cuddy, Luke, 1980- [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Chichester, England : Wiley Blackwell, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy.

by Cuddy, Luke, 1980- [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Chichester, England : Wiley Blackwell, 2015Copyright date: 2015Online access: Click to View Availability: No items available.

Thinking about video games : interviews with the experts / David S. Heineman.

by Heineman, David S [author.].

Series: Digital game studiesMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Bloomington : Indiana University Press, [2015]Copyright date: 2015Online access: Click to View Availability: No items available.

Thinking about video games : interviews with the experts / David S. Heineman.

by Heineman, David S [author.].

Series: Digital game studiesMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Bloomington : Indiana University Press, [2015]Copyright date: 2015Online access: Click to View Availability: No items available.

Gamers-- in the library?! [electronic resource] : the why, what, and how of videogame tournaments for all ages / Eli Neiburger.

by Neiburger, Eli | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Chicago : American Library Association, 2007Online access: Click to View Availability: No items available.

Gamers-- in the library?! [electronic resource] : the why, what, and how of videogame tournaments for all ages / Eli Neiburger.

by Neiburger, Eli | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Chicago : American Library Association, 2007Online access: Click to View Availability: No items available.

Computer games [electronic resource] : learning objectives, cognitive performance and effects on development / Agustin Soria and Julian Maldonado, editors.

by Soria, Agustin, 1954- | Maldonado, Julian | ProQuest (Firm).

Series: Computer science, technology and applications seriesMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: New York : Nova Science Publisher's, c2010Online access: Click to View Availability: No items available.

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