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Sencha Touch 2 Mobile JavaScript framework / John Earl Clark, Bryan P. Johnson.

by Clark, John Earl | Johnson, Bryan P.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing Ltd., [2013]Copyright date: 2013Online access: Click to View Availability: No items available.

Ruby under a microscope : An illustrated guide to ruby internals / Pat Shaughnessy.

by Shaughnessy, Pat.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: San Francisco : No Starch Press, [2013]Copyright date: 2014Online access: Click to View Availability: No items available.

Business applications of operations research / Bodhibrata Nag.

by Nag, Bodhibrata [author.].

Series: 2014 digital library | Quantitative approaches to decision making collectionEdition: First edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Specialized; Publisher: New York, New York (222 East 46th Street, New York, NY 10017) : Business Expert Press, 2014Online access: Click to View Availability: No items available.

Computer technology and computer programming : new research and strategies / [edited by] James L. Antonakos.

by Antonakos, James L [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Oakville, Ontario : Apple Academic Press, [2011]Copyright date: 2011Online access: Click to View Availability: No items available.

Software engineering : the current practices / Vaclav Rajlich.

by Rajlich, Vaclav [author.].

Series: A Chapman & Hall Book | Chapman & Hall/CRC innovations in software engineering and software developmentMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, Florida ; London, [England] ; New York : CRC Press, 2012Copyright date: 2012Online access: Click to View Availability: No items available.

Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples / Thomas Finnegan.

by Finnegan, Thomas.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available.

Unity 4.x game development by example beginner's guide / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available.

Scratch 2.0 beginner's guide : create digital stories, games, art, and animations through six unique projects / Michael Badger ; Ross Manges, cover image.

by Badger, Michael [author.] | Manges, Ross [cover designer.].

Edition: Second edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Raspberry pi server essentials / Piotr J. Kula.

by Kula, Piotr J.

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Teach yourself visually Raspberry Pi / Richard Wentk ; acquisitions editor, Aaron Black ; Sr. project editor, Sarah Hellert ; technical editor, Paul Hallett ; copy editor, Kim Heusel ; director, Content Development & Assemby, Robyn Siesky ; vice-president and executive group publisher, Richard Swadley.

by Wentk, Richard [author.] | Black, Aaron [editor.] | Hellert, Sarah [editor.] | Hallett, Paul [editor.] | Heusel, Kim [editor.] | Siesky, Robyn [director.] | Swadley, Richard [publisher.].

Series: Teach yourself visuallyMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Indianapolis, Indiana : Visual, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Java programming interviews exposed / Noel Markham.

by Markham, Noel.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Indianapolis, Indiana : John Wiley & Sons, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Creating e-Learning games with unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques / David Horachek.

by Horachek, David [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Mastering CryENGINE : use CryENGINE at a professional level and master the engine's features to build AAA quality games / Sascha Gundlach, Michelle K. Martin.

by Gundlach, Sascha [author.] | Martin, Michelle K [author.].

Series: Community experience distilledMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2014Online access: Click to View Availability: No items available.

Pig design patterns : simplify hadoop programming to create complex end-to-end enterprise big data solutions with pig / Pradeep Pasupuleti ; Srinivas Uppuluri, foreword.

by Pradeep Pasupuleti [author.] | Uppuluri, Srinivas [author of introduction, etc.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

Instant testing with CasperJS / Eric Brehault.

by Brehault, Eric.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: 2014Online access: Click to View Availability: No items available.

3D engine design for virtual globes / Patrick Cozzi, Kevin Ring.

by Cozzi, Patrick [author.] | Ring, Kevin [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, Florida : CRC Press, 2011Copyright date: 2011Online access: Click to View Availability: No items available.

Game physics pearls / edited by Gino van den Bergen and Dirk Gregorius.

by Bergen, Gino van den [editor.] | Gregorius, Dirk [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Natick, Massachusetts : A.K. Peters, [2010]Copyright date: 2010Online access: Click to View Availability: No items available.

Computer graphics : theory and practice / Jonas Gomes, Luiz Velho, Mario Costa Sousa.

by Gomes, Jonas [author.] | Velho, Luiz [author.] | Costa Sousa, Mario, 1967- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, Florida ; London, [England] ; New York : CRC Press, 2012Copyright date: 2012Online access: Click to View Availability: No items available.

Learning Python with Raspberry Pi / Alex Bradbury & Ben Everard.

by Bradbury, Alex | Everard, Ben.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Chichester, West Sussex, United Kingdom : Wiley, 2014Online access: Click to View Availability: No items available.

HTML5 games : creating fun with HTML5, CSS3 and WEBGL / Jacob Seidelin.

by Seidelin, Jacob.

Edition: Second edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Chichester, West Sussex, United Kingdom : Wiley, 2014Online access: Click to View Availability: No items available.

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