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Erlosung durch vernichtung?! : religion und Weltanschauung im videospiel : Eine explorative Studie zu religiosen und weltanschaulichen ansichten junger spieleentwickler / Stefan Piasecki.

by Piasecki, Stefan [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Kassel, [Germany] : kassel university press, 2016Copyright date: 2016Online access: Click to View Availability: No items available.

Atari to Zelda : Japan's videogames in global contexts / Mia Consalvo.

by Consalvo, Mia, 1969- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts ; London, England : The MIT Press, 2016Copyright date: 2016Online access: Click to View Availability: No items available.

Atari to Zelda : Japan's videogames in global contexts / Mia Consalvo.

by Consalvo, Mia, 1969- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts ; London, England : The MIT Press, 2016Copyright date: 2016Online access: Click to View Availability: No items available.

How video games impact players : the pitfalls and benefits of a gaming society / Ryan Rogers.

by Rogers, Ryan [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Lanham, Maryland : Lexington Books, 2016Copyright date: 2016Online access: Click to View Availability: No items available.

How video games impact players : the pitfalls and benefits of a gaming society / Ryan Rogers.

by Rogers, Ryan [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Lanham, Maryland : Lexington Books, 2016Copyright date: 2016Online access: Click to View Availability: No items available.

Cinematic game secrets for creative directors and producers : inspired techniques from industry legends / Rich Newman.

by Newman, Rich [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, [New York] ; London, [England] : Focal Press, 2013Copyright date: 2013Online access: Click to View Availability: No items available.

Cinematic game secrets for creative directors and producers : inspired techniques from industry legends / Rich Newman.

by Newman, Rich [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, [New York] ; London, [England] : Focal Press, 2013Copyright date: 2013Online access: Click to View Availability: No items available.

The virtual ninja manifesto : gamic orientalism and the digital dojo / Chris Goto-Jones.

by Goto-Jones, Christopher S [author.].

Series: Martial arts studiesMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London ; New York : Rowman & Littlefield International, [2016]Copyright date: 2016Online access: Click to View Availability: No items available.

The virtual ninja manifesto : gamic orientalism and the digital dojo / Chris Goto-Jones.

by Goto-Jones, Christopher S [author.].

Series: Martial arts studiesMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London ; New York : Rowman & Littlefield International, [2016]Copyright date: 2016Online access: Click to View Availability: No items available.

Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton.

by Loguidice, Bill [author.] | Barton, Matt [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Amsterdam, [Netherlands] : Focal Press, 2009Copyright date: 2009Online access: Click to View Availability: No items available.

Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton.

by Loguidice, Bill [author.] | Barton, Matt [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Amsterdam, [Netherlands] : Focal Press, 2009Copyright date: 2009Online access: Click to View Availability: No items available.

Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer.

by Garcia, Antero [editor.] | Niemeyer, Greg [editor.].

Series: Approaches to digital game studies ; Volume 5.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, New York : Bloomsbury Academic, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer.

by Garcia, Antero [editor.] | Niemeyer, Greg [editor.].

Series: Approaches to digital game studies ; Volume 5.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, New York : Bloomsbury Academic, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

Killology / Gary Owen.

by Owen, Gary [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London : Oberon Books, 2017Online access: Click to View Availability: No items available.

Killology / Gary Owen.

by Owen, Gary [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London : Oberon Books, 2017Online access: Click to View Availability: No items available.

Video game writing : from macro to micro / Maurice Suckling, Marek Walton.

by Suckling, Maurice [author.] | Walton, Marek.

Edition: Second edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Dulles, Virginia ; Boston, [Massachusetts] ; New Delhi, [India] : Mercury Learning and Information, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

Video game writing : from macro to micro / Maurice Suckling, Marek Walton.

by Suckling, Maurice [author.] | Walton, Marek.

Edition: Second edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Dulles, Virginia ; Boston, [Massachusetts] ; New Delhi, [India] : Mercury Learning and Information, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

The evolution and social impact of video game economics / edited by Casey B. Hart.

by Hart, Casey B [editor.].

Series: Studies in new mediaMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Lanham, Maryland : Lexington Books, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

The evolution and social impact of video game economics / edited by Casey B. Hart.

by Hart, Casey B [editor.].

Series: Studies in new mediaMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Lanham, Maryland : Lexington Books, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

Videogames and post-colonialism : empire plays back / Souvik Mukherjee.

by Mukherjee, Souvik [author.].

Series: Palgrave pivotMaterial type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [Cham, Switzerland] : Palgrave Macmillan, 2017Copyright date: 2017Online access: Click to View Availability: No items available.

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