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The ethics of computer games [electronic resource] / Miguel Sicart.

by Sicart, Miguel, 1978- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2009Online access: Click to View Availability: No items available.

Racing the beam [electronic resource] : the Atari Video computer system / Nick Montfort and Ian Bogost.

by Montfort, Nick | Bogost, Ian | ProQuest (Firm).

Series: Platform studiesMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2009Online access: Click to View Availability: No items available.

Racing the beam [electronic resource] : the Atari Video computer system / Nick Montfort and Ian Bogost.

by Montfort, Nick | Bogost, Ian | ProQuest (Firm).

Series: Platform studiesMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2009Online access: Click to View Availability: No items available.

Video game spaces [electronic resource] : image, play, and structure in 3D game worlds / Michael Nitsche.

by Nitsche, Michael, 1968- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2008Online access: Click to View Availability: No items available.

Video game spaces [electronic resource] : image, play, and structure in 3D game worlds / Michael Nitsche.

by Nitsche, Michael, 1968- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2008Online access: Click to View Availability: No items available.

Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner.

by Lerner, Josh, 1978-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: 2014Online access: Click to View Availability: No items available.

Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner.

by Lerner, Josh, 1978-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: 2014Online access: Click to View Availability: No items available.

Game after : a cultural study of video game afterlife / Raiford Guins.

by Guins, Raiford.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: 2014Online access: Click to View Availability: No items available.

Game after : a cultural study of video game afterlife / Raiford Guins.

by Guins, Raiford.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: 2014Online access: Click to View Availability: No items available.

Beyond choices : the design of ethical gameplay / Miguel Sicart.

by Sicart, Miguel, 1978-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2013]Copyright date: 2013Online access: Click to View Availability: No items available.

Beyond choices : the design of ethical gameplay / Miguel Sicart.

by Sicart, Miguel, 1978-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2013]Copyright date: 2013Online access: Click to View Availability: No items available.

Uncertainty in games [electronic resource] / Greg Costikyan.

by Costikyan, Greg | ProQuest (Firm).

Series: Playful thinkingMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2013Online access: Click to View Availability: No items available.

Uncertainty in games [electronic resource] / Greg Costikyan.

by Costikyan, Greg | ProQuest (Firm).

Series: Playful thinkingMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2013Online access: Click to View Availability: No items available.

The art of failure [electronic resource] : an essay on the pain of playing video games / Jesper Juul.

by Juul, Jesper, 1970- | ProQuest (Firm).

Series: Playful thinkingMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2013Online access: Click to View Availability: No items available.

The art of failure [electronic resource] : an essay on the pain of playing video games / Jesper Juul.

by Juul, Jesper, 1970- | ProQuest (Firm).

Series: Playful thinkingMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2013Online access: Click to View Availability: No items available.

Playing with sound [electronic resource] : a theory of interacting with sound and music in video games / Karen Collins.

by Collins, Karen, 1973- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Massachusetts : MIT Press, c2013Online access: Click to View Availability: No items available.

Playing with sound [electronic resource] : a theory of interacting with sound and music in video games / Karen Collins.

by Collins, Karen, 1973- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Massachusetts : MIT Press, c2013Online access: Click to View Availability: No items available.

Designing sound [electronic resource] / Andy Farnell.

by Farnell, Andy, 1969- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2010Online access: Click to View Availability: No items available.

Designing sound [electronic resource] / Andy Farnell.

by Farnell, Andy, 1969- | ProQuest (Firm).

Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, c2010Online access: Click to View Availability: No items available.

Codename revolution [electronic resource] : the Nintendo WII platform / Steven E. Jones and George K. Thiruvathukal.

by Jones, Steven E, 1959- | Thiruvathukal, George K. (George Kuriakose) | ProQuest (Firm).

Series: Platform studiesMaterial type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publication details: Cambridge, Mass. : MIT Press, 2012Online access: Click to View Availability: No items available.

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