Making virtual worlds Linden Lab and Second Life / [electronic resource] :
Thomas M. Malaby.
- Ithaca : Cornell University Press, 2009.
- x, 165 p. : ill.
Includes bibliographical references and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Linden Lab (Firm)
Second Life (Game)--Social aspects. Shared virtual environments--Case studies. Computer games--Design--Social aspects--Case studies. Business anthropology--California--San Francisco--Case studies. Corporate culture--California--San Francisco--Case studies.