OpenGL ES 3.0 cookbook : over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges /
Parminder Singh.
- 1 online resource (514 pages) : color illustrations
"Quick answers to common problems"--Cover. Includes index.