3ds Max 2012 bible [electronic resource] / Kelly L Murdock.

By: Murdock, KellyContributor(s): ProQuest (Firm)Material type: TextTextPublication details: Indianapolis, Ind. : Wiley, 2011Description: xliv, 1250 pISBN: 9781118123324 (electronic bk.)Subject(s): 3ds max (Computer file) | Computer animationGenre/Form: Electronic books.LOC classification: TR897.7 | .M87 2011Online resources: Click to View
Contents:
pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering.
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pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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