Learning C# programming with Unity 3D Alex Okita.
Publication details: Boca Raton, FL : CRC Press/Taylor & Francis Group, 2019Edition: Second editionDescription: xvii, 671 pages. col. illustration 26 cmISBN: 9781138336827Subject(s): Computer games -- Programming | C# (Computer program language) | Three-dimensional display systemsLOC classification: QA76.76.C672 | O43 2019Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
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BOOK | UNIMY PJ Library | TB | QA76.76.C672 O43 2019 (Browse shelf (Opens below)) | Available | 102869 |
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QA76.76.C672 G332285 2020 Game Ai Pro 360 : Guide to movement and pathfinding | QA76.76.C672 G654 2011 Unity 3.x game development essentials: game development with C# and Javascript / | QA76.76.C672 N69 2012 Game development essentials / | QA76.76.C672 O43 2019 Learning C# programming with Unity 3D | QA76.76.D47 M466 2010 Secure and resilient software development / | QA76.76.O63 M346 2011 Understanding Operating Systems / Ann Meiver Mchoes and Ida m. Flynn | QA76.76 S54 2013 HTML5 and CSS : complete / |
What this book is about -- Before you begin -- First steps : Just getting started -- The building blocks of code -- Fundamentals : building a foundation -- Intermediate : The tricks of the trade -- Advanced -- What we'll be covering in this chapter -- Stuff we couldn't cover -- Good luck.
"For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"
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