The Game Audio Tutorial : a Practical Guide To Sound & Music For Interactive Games Richard Stevens, Dave Raybould.
Publication details: Amsterdam Focal Press 2011Description: xviii, 427 p. : col. ill. ; 24 cmISBN: 9780240817262Subject(s): Video games -- Sound effects | Computer game music | Computer sound processing | Sound -- Recording and reproducing -- Digital techniquesLOC classification: QA76.76.C672 | S743 2011
Contents:
Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps.
Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
BOOK | UNIMY PJ Library | 781.588 STE (Browse shelf (Opens below)) | Available | 102855 |
Total holds: 0
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777.7 M613c Creating motion graphics with After Effects | 778.535 R375t The technique of film editing | 778.59 OWE Video production handbook / | 781.588 STE The Game Audio Tutorial : a Practical Guide To Sound & Music For Interactive Games | 791.45023 MUS Introduction to media production : the path to digital media production | 794.8 KIR Introduction to game AI | 794.8 KIR Introduction to game AI |
Includes bibliographical references (p. 413-415) and index.
Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps.
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