Interactive Storytelling for Video Games: a Player-centered Approach to Creating Memorable Characters and Stories Josiah Lebowitz, Chris Klug.
Publication details: Burlington, MA Focal Press 2011Description: xi, 319 p. : ill. ; 24 cmISBN: 9780240817170Subject(s): Video games -- Authorship | Video games -- DesignLOC classification: GV1469.34.A97 | L43 2011Summary: Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes.Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
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BOOK | UNIMY PJ Library | TB | GV1469.34.A97 L43 2011 (Browse shelf (Opens below)) | Available | 102856 |
Total holds: 0
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Includes bibliographical references (p. 309-313) and index.
Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes.
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