Introduction to game AI Neil Kirby.
Material type: TextPublication details: Boston Course Technology/Cengage Learning, c Description: xiii, 385 p. : ill. 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 9781598639988 (pbk.) ; 1598639986 (pbk.)Subject(s): Computer games -- Programming | Artificial intelligence | Computer games -- DesignLOC classification: QA76.76.C672 | K57 2011Online resources: Access OnlineItem type | Current library | Call number | Status | Notes | Date due | Barcode | Item holds |
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BOOK | UNIMY PJ Library | 794.8 KIR (Browse shelf (Opens below)) | Available | CD-ROM | 102535 | ||
BOOK | UNIMY PJ Library | 794.8 KIR (Browse shelf (Opens below)) | Available | 102024 |
Total holds: 0
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781.588 STE The Game Audio Tutorial : a Practical Guide To Sound & Music For Interactive Games | 791.45023 MUS Introduction to media production : the path to digital media production | 794.8 KIR Introduction to game AI | 794.8 KIR Introduction to game AI | 794.8 MCS Game coding complete | 794.8151 L668g Game Development Essentials Game QA & Testing | 794.8151 S211c Core techniques and algorithms in game programming |
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