The game production handbook Heather Maxwell Chandler.
Material type: TextEdition: Third EditionDescription: xix, 462 pages : illustrations 23 cmISBN: 9781449688097 (pbk.) ; 1449688098 (pbk.)Subject(s): Computer games -- ProgrammingLOC classification: QA76.76.C672 .C446 2014 | QA76.76.C672 .C446 2014Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
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BOOK | UNIMY PJ Library | QA76.76.C672 .C446 2014 (Browse shelf (Opens below)) | Available | 102060 |
Total holds: 0
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QA76.758 W535 2013 Making IT lean: Applying lean practices to the work of IT / | QA76.76.A65 B397 2005 Application development with Oracle & PHP on Linux for beginners | QA76.76.A65 C668 2013 CUDA programming a developer's guide to parallel computing with GPUs | QA76.76.C672 .C446 2014 The game production handbook | QA 76.76 C672 .C64 2010 Producing games: from business and budgets to creativity and design / | QA76.76 C672 .F84 2008 Game design workshop : a playcentric approach to creating innovative games / | QA76.76.C672 .G369 2005 Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / |
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