Game development essentails mobile game development Kimberly Unger, Jeannie Novak.
Material type:
Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
![]() |
UNIMY PJ Library | QA76.76.C672 U54 2012 (Browse shelf (Opens below)) | Available | 100260 |
Total holds: 0
Browsing UNIMY shelves, Shelving location: PJ Library Close shelf browser (Hides shelf browser)
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
QA76.76.C672 M43 2012 Maya Python for games and film a complete reference for the Maya Python and the Maya Python API | QA76.76.C672 N69 2012 Game development essentials / | QA76.76.C672 O43 2019 Learning C# programming with Unity 3D | QA76.76.C672 U54 2012 Game development essentails mobile game development | QA76.76.D47 A387 2013 Agile user experience design a practitioner's guide to making it work | QA76.76.D47 E297 2011 Codecharts : roadmaps and blueprints for object-oriented programs / | QA76.76.D47 F36 2005 Practical software process improvement |
There are no comments on this title.