C++ for game programmers / Michael J. Dickheiser.
Material type: TextSeries: Publication details: Boston, Mass. : Charles River Media, 2007Edition: 2nd edDescription: xxix, 480 p. : ill. 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 1584504528 ; 9781584504528; 9781584504528Subject(s): C++ (Computer program language) | Computer games \x ProgrammingLOC classification: QA76.73.C153 | D52 2007Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
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BOOK | UNIMY PJ Library | 794.815133 D553 (Browse shelf (Opens below)) | Available | 101990 |
Total holds: 0
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794.8151 L668g Game Development Essentials Game QA & Testing | 794.8151 S211c Core techniques and algorithms in game programming | 794.8151023 HAR Advanced 2D game development | 794.815133 D553 C++ for game programmers / | 794.81526 BYL Holistic Game Development with Unity: an: All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming | 794.81526 CRE Unity 3D game development by example beginner's guide a seat-of-your-pants manual for building fun, groovy little games quickly | 794.81526 DAW Beginning C++ through game programming |
Includes bibliographical references and index
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