SFML game development learn how to use SFML 2.0 to develop your own feature-packed game /

Haller, Jan.

SFML game development learn how to use SFML 2.0 to develop your own feature-packed game / [electronic resource] : Jan Haller, Henrik Vogelius Hansson, Artur Moreira ; [foreword by Laurent Gomila]. - Birmingham : Packt Pub., 2013. - vi, 276 p. : ill. (some col.). - Community experience distilled .

Includes index.


Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

9781849696852 (electronic bk.)


Computer games--Programming.


Electronic books.

QA76.76.C672 / M67 2013