Making virtual worlds Linden Lab and Second Life /
Malaby, Thomas M., 1967-
Making virtual worlds Linden Lab and Second Life / [electronic resource] : Thomas M. Malaby. - Ithaca : Cornell University Press, 2009. - x, 165 p. : ill.
Includes bibliographical references and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Linden Lab (Firm)
Second Life (Game)--Social aspects.
Shared virtual environments--Case studies.
Computer games--Design--Social aspects--Case studies.
Business anthropology--California--San Francisco--Case studies.
Corporate culture--California--San Francisco--Case studies.
Electronic books.
GV1469.25.S425 / M35 2009
Making virtual worlds Linden Lab and Second Life / [electronic resource] : Thomas M. Malaby. - Ithaca : Cornell University Press, 2009. - x, 165 p. : ill.
Includes bibliographical references and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Linden Lab (Firm)
Second Life (Game)--Social aspects.
Shared virtual environments--Case studies.
Computer games--Design--Social aspects--Case studies.
Business anthropology--California--San Francisco--Case studies.
Corporate culture--California--San Francisco--Case studies.
Electronic books.
GV1469.25.S425 / M35 2009