OpenGL ES 3.0 cookbook : over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges /

Singh, Parminder,

OpenGL ES 3.0 cookbook : over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges / Parminder Singh. - 1 online resource (514 pages) : color illustrations

"Quick answers to common problems"--Cover. Includes index.

9781849695534 (e-book)


Computer graphics--Computer programs.


Electronic books.

T385 / .S564 2015

006.686